Add spatial batching to latent upscale
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@@ -1163,6 +1163,7 @@ What this really means:
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- the sampled latent is upscaled in latent space to the target size
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- the conditioning is rebuilt at that target size
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- the node then runs a short refinement pass over the upscaled latent with the sampler, scheduler, step count, denoise, and megapixel target you picked on the latent-upscale params node
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- if the target is larger than the spatial tile size, that refinement pass is processed in spatial batches using the same tile defaults as the upstream latent-split node
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Good starting point:
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@@ -1170,6 +1171,7 @@ Good starting point:
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- use the interpolation mode when you want a cheaper resize-only path
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- start with `euler_ancestral`, `simple`, `2` steps, and `0.2` denoise
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- leave width and height at `0` unless you want an exact override; otherwise `megapixels` drives the target size
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- leave the spatial tile inputs at their defaults first: `512x512` tiles, `64` overlap, `0` fade width, `earlier` overlap mode
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The important part is that this stage is still a latent pass, not a pixel-space resize:
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@@ -47,9 +47,9 @@
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- Per-shot directives now support `continuity:`, `ref_mode:`, `ref_noise_aug:`, `anchor_add:`, `soundscape:`, and `music:` in addition to the existing timing and wardrobe directives.
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- `Dumas H3 Latent Upscale Params`
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- Inputs: `mode`, `model_name`, `method`, `width`, `height`, `device`, `precision`, `sampler_name`, `scheduler`, `steps`, `denoise`, `megapixels`
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- Inputs: `mode`, `model_name`, `method`, `width`, `height`, `device`, `precision`, `sampler_name`, `scheduler`, `steps`, `denoise`, `megapixels`, `tile_width`, `tile_height`, `overlap`, `fade_width`, `overlap_mode`
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- Output: `latent_upscale_param`
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- Bundles the optional latent-space upscaler settings used by `Dumas H3 Long Videos` before decode, so the main node can rebuild conditioning at the target size and run a short refinement pass with your chosen sampler, scheduler, step count, and denoise.
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- Bundles the optional latent-space upscaler settings used by `Dumas H3 Long Videos` before decode, so the main node can rebuild conditioning at the target size and run a short refinement pass with your chosen sampler, scheduler, step count, denoise, and optional spatial batching.
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- `Dumas H3 Beat Prompt`
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- Inputs: authored through the custom front-end beat editor
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@@ -463,13 +463,27 @@ class H3LatentUpscaleParams:
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"tooltip": "How much the refinement pass may rewrite the upscaled latent. Lower = safer, higher = freer."}),
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"megapixels": ("FLOAT", {"default": 1.0, "min": 0.0, "max": 4.0, "step": 0.01,
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"tooltip": "Primary target size for the latent refinement stage. If width and height are both set, they win; otherwise the node scales the current shot to this pixel budget while preserving aspect ratio. 0 keeps the incoming latent size."}),
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"tile_width": ("INT", {"default": 512, "min": 32, "max": 4096, "step": 32,
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"tooltip": "Spatial tile width for the refinement stage in pixels. 512 matches the upstream latent-split default."}),
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"tile_height": ("INT", {"default": 512, "min": 32, "max": 4096, "step": 32,
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"tooltip": "Spatial tile height for the refinement stage in pixels. 512 matches the upstream latent-split default."}),
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"overlap": ("INT", {"default": 64, "min": 0, "max": 4096, "step": 32,
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"tooltip": "Pixel overlap between neighbouring spatial tiles. 64 matches the upstream latent-split default."}),
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"fade_width": ("INT", {"default": 0, "min": 0, "max": 4096, "step": 32,
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"tooltip": "Width in pixels of the freeze-to-free transition inside each overlap strip. 0 freezes the whole strip, matching the upstream default."}),
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"overlap_mode": (["earlier", "later"], {"default": "earlier",
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"tooltip": "Which tile wins the overlap band when stitching the spatial batches back together."}),
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}
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}
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def build(self, mode, model_name, method, width, height, device, precision, sampler_name, scheduler, steps, denoise, megapixels):
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def build(self, mode, model_name, method, width, height, device, precision, sampler_name, scheduler, steps, denoise, megapixels, tile_width, tile_height, overlap, fade_width, overlap_mode):
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width = int(width)
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height = int(height)
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steps = int(steps)
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tile_width = int(tile_width)
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tile_height = int(tile_height)
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overlap = int(overlap)
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fade_width = int(fade_width)
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if mode == "off":
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return ({
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"mode": "off",
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@@ -481,6 +495,11 @@ class H3LatentUpscaleParams:
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"denoise": float(denoise),
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"refine_denoise": float(denoise),
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"megapixels": float(megapixels),
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"tile_width": tile_width,
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"tile_height": tile_height,
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"overlap": overlap,
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"fade_width": fade_width,
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"overlap_mode": overlap_mode,
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},)
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if width > 0:
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width = int(round(width / 32.0)) * 32
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@@ -500,6 +519,11 @@ class H3LatentUpscaleParams:
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"denoise": float(denoise),
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"refine_denoise": float(denoise),
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"megapixels": float(megapixels),
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"tile_width": tile_width,
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"tile_height": tile_height,
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"overlap": overlap,
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"fade_width": fade_width,
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"overlap_mode": overlap_mode,
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},)
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+94
-2
@@ -4084,6 +4084,32 @@ def _latent_upscale_target_size(base_w, base_h, param):
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return int(base_w), int(base_h)
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def _latent_spatial_grid(h, w, th, tw, ol_h, ol_w):
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if th <= 0 or tw <= 0:
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raise ValueError("tile dimensions must be positive")
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if ol_h >= th or ol_w >= tw:
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raise ValueError("overlap must be smaller than the tile size")
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sh = th - ol_h
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sw = tw - ol_w
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nrows = 1 if h <= th else math.ceil((h - ol_h) / sh)
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if (nrows - 1) * sh + th < h:
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nrows += 1
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ncols = 1 if w <= tw else math.ceil((w - ol_w) / sw)
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if (ncols - 1) * sw + tw < w:
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ncols += 1
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rows = [i * sh for i in range(nrows)]
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cols = [j * sw for j in range(ncols)]
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trows = [min(th, h - r) for r in rows]
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tcols = [min(tw, w - c) for c in cols]
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return rows, cols, trows, tcols
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def _latent_spatial_blend_weights(t, overlap_mode):
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if overlap_mode == "later":
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return 1.0 - t
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return t
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def _nested_tensor_parts(samples):
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if samples is None:
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return ()
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@@ -6119,7 +6145,8 @@ class H3LongVideos:
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"latent_upscale_param": ("DUMAS_H3_LATENT_UPSCALE_PARAM", {
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"tooltip": "Output of 'Dumas H3 Latent Upscale Params'. When connected, the first-pass "
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"latent is upscaled and run through a short refinement pass before decode, "
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"using the sampler, scheduler, steps, denoise, and megapixel target from that node. "
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"using the sampler, scheduler, steps, denoise, megapixel target, and optional "
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"spatial batching from that node. "
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"Leave unconnected to skip latent upscaling entirely."}),
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"upscale": (["off", "rtx", "model", "lanczos"], {"default": "off",
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"tooltip": "Optional post-pass on the finished frames. 'rtx' = NVIDIA RTX Video Super "
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@@ -6478,9 +6505,68 @@ class H3LongVideos:
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refine_scheduler = latent_upscale_param.get("scheduler", sch)
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refine_denoise_value = latent_upscale_param.get("denoise", latent_upscale_param.get("refine_denoise", 0.2))
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refine_denoise = 0.2 if refine_denoise_value is None else float(refine_denoise_value)
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tile_w_px = int(latent_upscale_param.get("tile_width", 512) or 512)
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tile_h_px = int(latent_upscale_param.get("tile_height", 512) or 512)
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overlap_px = max(0, int(latent_upscale_param.get("overlap", 64) or 64))
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fade_px = max(0, int(latent_upscale_param.get("fade_width", 0) or 0))
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overlap_mode = str(latent_upscale_param.get("overlap_mode", "earlier"))
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tile_tw = max(1, min(int(up_w), max(1, tile_w_px // 16)))
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tile_th = max(1, min(int(up_h), max(1, tile_h_px // 16)))
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ol_tw = max(0, min(tile_tw - 1, overlap_px // 16))
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ol_th = max(0, min(tile_th - 1, overlap_px // 16))
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fw_tw = max(0, min(ol_tw, fade_px // 16))
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fw_th = max(0, min(ol_th, fade_px // 16))
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rows, cols, trows, tcols = _latent_spatial_grid(int(up_h), int(up_w), tile_th, tile_tw, ol_th, ol_tw)
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if len(rows) == 1 and len(cols) == 1:
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(refined_out,) = nodes.common_ksampler(
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model, seed, refine_steps, cfg, refine_sampler, refine_scheduler, upscale_cond, negative, upscale_latent,
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denoise=refine_denoise)
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else:
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refined_video = upscaled_video.clone()
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full_audio = parts[1]
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for row_index, r0 in enumerate(rows):
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tr = trows[row_index]
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for col_index, c0 in enumerate(cols):
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tc = tcols[col_index]
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tile_target_w = int(tc) * 16
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tile_target_h = int(tr) * 16
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tile_cond, tile_latent = _build_shot_conditioning(
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clip, vae, prompt, tile_target_w, tile_target_h, ln, fps, handoff,
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ref_images=refs, ref_image_size=ref_image_size,
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ref_noise_aug=ref_noise_aug, audio_vae=audio_vae, silent=silent)
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tile_video = upscaled_video[:, :, :, r0:r0 + tr, c0:c0 + tc].contiguous()
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tile_latent["samples"] = comfy.nested_tensor.NestedTensor((tile_video, full_audio))
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tile_out, = nodes.common_ksampler(
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model, seed, refine_steps, cfg, refine_sampler, refine_scheduler, tile_cond, negative, tile_latent,
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denoise=refine_denoise)
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tile_out = _video_only_refined_latent(
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{"samples": comfy.nested_tensor.NestedTensor((tile_video, full_audio))},
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tile_out)
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tile_video_out = tile_out["samples"].tensors[0]
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region = refined_video[:, :, :, r0:r0 + tr, c0:c0 + tc]
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base_region = region.clone()
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region.copy_(tile_video_out)
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if col_index > 0 and ol_tw > 0:
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t = torch.linspace(0.0, 1.0, ol_tw, device=region.device, dtype=region.dtype)
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w = _latent_spatial_blend_weights(t, overlap_mode)
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if fw_tw > 0:
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w = w.clone()
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w[:fw_tw] = 0.0
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region[:, :, :, :, :ol_tw] = (
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base_region[:, :, :, :, :ol_tw] * (1.0 - w[None, None, None, None, :]) +
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tile_video_out[:, :, :, :, :ol_tw] * w[None, None, None, None, :]
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)
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if row_index > 0 and ol_th > 0:
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t = torch.linspace(0.0, 1.0, ol_th, device=region.device, dtype=region.dtype)
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w = _latent_spatial_blend_weights(t, overlap_mode)
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if fw_th > 0:
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w = w.clone()
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w[:fw_th] = 0.0
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region[:, :, :, :ol_th, :] = (
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base_region[:, :, :, :ol_th, :] * (1.0 - w[None, None, None, :, None]) +
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tile_video_out[:, :, :, :ol_th, :] * w[None, None, None, :, None]
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)
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refined_out = {"samples": comfy.nested_tensor.NestedTensor((refined_video, full_audio))}
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timing["latent_upscale_sample"] += time.perf_counter() - latent_start
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refined_out = _video_only_refined_latent(out, refined_out)
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except Exception as e:
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@@ -6617,10 +6703,16 @@ class H3LongVideos:
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denoise = 0.2 if denoise_value is None else float(denoise_value)
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refine_sampler = latent_upscale_param.get("sampler_name", "euler_ancestral")
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refine_scheduler = latent_upscale_param.get("scheduler", "simple")
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batch_note = ""
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tile_w_px = int(latent_upscale_param.get("tile_width", 512) or 512)
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tile_h_px = int(latent_upscale_param.get("tile_height", 512) or 512)
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overlap_px = max(0, int(latent_upscale_param.get("overlap", 64) or 64))
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if tile_w_px > 0 and tile_h_px > 0 and (tile_w_px < target_w or tile_h_px < target_h):
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batch_note = f"; spatial batches {tile_w_px}x{tile_h_px}px overlap {overlap_px}px"
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latent_upscale_note = (
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f" latent upscale: target {target_w}x{target_h}px{detail}; "
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f"{int(latent_upscale_param.get('steps', 2) or 2)}-step refinement "
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f"{refine_sampler}/{refine_scheduler} denoise {denoise:.2f}"
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f"{refine_sampler}/{refine_scheduler} denoise {denoise:.2f}{batch_note}"
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)
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paras = split_paragraphs(prompt, "##")
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@@ -1127,6 +1127,11 @@ class DumasH3LongVideosHelperTests(unittest.TestCase):
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self.assertEqual(required["steps"][1]["default"], 2)
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self.assertEqual(required["denoise"][1]["default"], 0.2)
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self.assertEqual(required["megapixels"][1]["default"], 1.0)
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self.assertEqual(required["tile_width"][1]["default"], 512)
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self.assertEqual(required["tile_height"][1]["default"], 512)
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self.assertEqual(required["overlap"][1]["default"], 64)
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self.assertEqual(required["fade_width"][1]["default"], 0)
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self.assertEqual(required["overlap_mode"][1]["default"], "earlier")
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def test_compose_persistent_does_not_expand_ambiguous_plural_to_full_cast(self):
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active = self.module.parse_wardrobe(
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