Add per-shot H3 beat directives
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@@ -42,6 +42,12 @@
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- Prompt `<Picture N>` tags now map to the actual ref socket numbers you wire, even with gaps such as only `ref_2` and `ref_7` connected.
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- Character refs now contribute appearance and wardrobe context from the same structured object, while location refs contribute environment context from theirs.
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- The default ref2v bias is now stronger: `ref_mode` defaults to `auto ref2v` so untagged prompts condition every shot instead of only shot 1, and `ref_noise_aug` defaults to `0.95` rather than the upstream-literal `0.999`.
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- Per-shot directives now support `continuity:`, `ref_mode:`, `ref_noise_aug:`, `anchor_add:`, `soundscape:`, and `music:` in addition to the existing timing and wardrobe directives.
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- `Dumas H3 Beat Prompt`
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- Inputs: authored through the custom front-end beat editor
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- Output: `prompt`
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- Builds one H3 prompt block per beat, with quick controls for per-shot timing, continuity, ref behavior, anchor additions, soundscape, and music while staying compatible with direct text editing.
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- `Dumas H3 Shot Length`
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- Inputs: `shot_seconds`, `fps`, optional `cap_to_h3_max`
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