# MiniMax H3 Extender Working ## Summary Chris's current working `MiniMax-H3` extension workflow for continuing an imported video with reference-driven follow-on scenes, review checkpoints, and recovery / re-assembly support. ## Owner - `Chris` ## Status - `working-custom` ## Source - Personal workflow supplied by Chris via Discord attachment - Imported into repo: `2026-08-15` ## What this workflow is - Starts from an imported source video and audio pair - Builds imported-video context for `H3` continuation rather than starting from a clean prompt-only clip - Uses a plan-driven extension loop for multiple follow-on scenes - Supports scene + character reference images, including a third character lane - Includes a review gate and checkpoint save after each generated scene - Includes muted-by-default recovery nodes for re-assembling a finished extension without re-rendering ## Key working settings captured from the graph - Input video placeholder: `1.mp4` - Input audio placeholder: `リアルもエーアイもこんなんばっか(ソウル).wav` - Source timeline basis: `24 fps` - Base scene resolution node: `1152x640` - Main loop `H3 REF2VA` node resolution: `864x480` - Clip length on the H3 generation nodes: `124` frames - Steps constant: `8` - `Boolean - Distilled`: `true` - `Boolean 2 Pass`: `false` - `HIGH QUALITY`: `false` - Optional RTX VSR upscale branches are present but disabled behind switches - Primary preview / loader override references `taeh3.safetensors` ## Reference structure in this graph - `Picture 1`: environment / master scene - `Picture 2-3`: Bill body + face - `Picture 4-5`: Nancy body + face - `Picture 6-7`: Becca body + face - Imported source video and its audio are also fed back in as continuity references ## Notable workflow sections - Imported media ingest via `LoadVideoUI` and `LoadAudioUI` - Shared set/get lanes for `CLIP`, `VAE_Vid`, `VAE_Audio`, prompt, dimensions, and media assets - Initial `MiniMaxH3ReferenceToVideo` block for reference-to-video generation from scene and character stills - `MiniMaxH3ChainPlan` plus `MiniMaxH3ChainLoopStart` / `Current` / `Context` / `LoopEnd` - `MiniMaxH3ChainReview` gate set to checkpointed review before continuing - `MiniMaxH3ChainSegmentSave` for resume checkpoints - `MiniMaxH3ChainManifestLoad` and alternate `MiniMaxH3ChainAssemble` for recovery / assemble-later flow ## Embedded project assumptions - The prompt text is authored around named characters `Bill`, `Nancy`, and `Becca` - The embedded example dialogue and action are tailored to a specific rooftop / shop continuation scene - The graph expects local reference image filenames such as `Scn037.png`, `Char256_Turnaround.png`, `Char093_Headshots.png`, and related assets ## Why this lives under `custom/` - This is not an untouched external import - This is not yet a cleaned general-purpose master - The graph contains Chris-specific prompt language, asset names, and workflow assumptions that are worth preserving exactly as a working baseline ## Likely required custom nodes - `kijai/ComfyUI-KJNodes` - `ethanfel/ComfyUI-MiniMaxH3-Contex-Loop` - `WhatDreamsCost-ComfyUI` - `DumasNodes.git` - `comfyui-kjnodes` - `comfyui_fearnworksnodes` ## Notes for future cleanup - A future generalized version could move into `optimized/image-to-video/` after stripping Chris-specific prompts, filenames, and scene assumptions - If this evolves further, keep the raw working graph here and promote only a cleaned derivative to the optimized layer