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# Flux Fill Inpainting
## Summary
Focused FLUX fill workflow for inpainting and outpainting, with emphasis on lower-VRAM usage through the companion custom node pack.
## Model Family
- `flux`
## Status
- `imported-only`
## Source
- Original page: <https://github.com/rubi-du/ComfyUI-Flux-Inpainting>
- Workflow file: <https://raw.githubusercontent.com/rubi-du/ComfyUI-Flux-Inpainting/main/workflow/inpainting.json>
- Original author: `rubi-du`
- Date imported: `2026-08-08`
## Developer notes
- The repo wraps FLUX fill as ComfyUI nodes and explicitly pitches lower-VRAM inpaint/outpaint usage compared with the heavier default FLUX fill route.
- The maintainer later added `FluxSimpleInpainting`, `FluxTransformerInpainting`, and `FluxGuffInpainting` variants, but this import is the plain `Flux Inpainting` example workflow.
- The project README points people to ComfyUI Manager install or a manual `requirements.txt` install.
- The author also documents split-pipeline variants and VAE / GGUF-specific loading options in the same repo.
## Our notes
- This is the cleanest dedicated editing workflow in the set.
- It is a better "do one thing well" import than the giant all-in-one graph if your main interest is object replacement, cleanup, or extending an image.
- If FLUX editing ends up mattering more to you than FLUX prompt generation, this is one of the first ones worth trying.
## Required custom nodes
- `ComfyUI-Flux-Inpainting`
## Built-in / core nodes used
- `LoadImage`
- `PreviewImage`
## Notes
- This specific workflow is tiny, but the custom node repo behind it is the real dependency.
- Good starting point for a future branch where we also import the repo's `FluxSimpleInpainting` or `FluxGuffInpainting` variants.